Amazon IXD – VGT2 Las Vegas

Amazon IXD - VGT2 Las VegasMore Info

Metalhead Studios has made a significant impact in the gaming world with their highly acclaimed franchise, “Super Mega Baseball.” As they continue to evolve, the studio, now a part of EA SPORTS, has taken a bold swing with the release of “Super Mega Baseball 4.” This latest installment leverages the power of Amazon GameLift to deliver cross-play capabilities across six platforms, allowing players from various systems to compete seamlessly.

Building dedicated servers can be a daunting task for developers, but Amazon GameLift makes it easier than ever. The updated Amazon GameLift Server SDK includes a plugin for Unreal Engine, compatible with both Unreal Engine 4 and 5, simplifying the process of developing dedicated servers. This is particularly beneficial for developers seeking to iterate quickly on their games while ensuring robust server performance. You can read more about this topic in another insightful blog post here.

The Rise of Persistent World Gaming

The trend of persistent world gaming is on the rise, catering to multiplayer environments and various real-time virtual applications. There are two main server architectures to consider: session-based and persistent world games. While session-based games group players together for single, brief sessions, persistent world games maintain continuous world simulations, allowing players to engage in a more immersive experience. This distinction is crucial for developers looking to harness the full potential of their titles.

Small Impact Games, an independent studio based in Leicester, England, recently transitioned to a cloud-based infrastructure with AWS for their project “Marauders.” This move allowed them to enhance scalability and streamline their operations. Their experience exemplifies the importance of adapting to the evolving gaming landscape. For more on this topic, check out this authoritative resource.

AWS re:Invent Conference Highlights

The recent AWS re:Invent conference brought together over 50,000 members of the global cloud community to discuss innovations in cloud technology, with a focus on gaming. The event highlighted the latest advancements in game development, including Amazon GameLift’s support for on-premises hardware and AWS Local Zones, which provide developers with low-latency gameplay experiences. This flexibility allows for a wide range of deployment options, ensuring that developers can meet the demands of their players.

Game Server Observability

For those interested in gaining deeper insights into game server observability, Amazon GameLift combined with Amazon CloudWatch offers tools for monitoring and managing game server performance. An excellent resource for further learning can be found here.

Located at Amazon IXD – VGT2, 6401 E Howdy Wells Ave, Las Vegas, NV 89115, this hub of innovation continues to drive the future of gaming.


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